Greek mythology is the most fertile soil for MMOG, it is strange that so far no one has thought of creating a single online game in this setting. Gods & Heroes could become the first swallow, but the project was buried under the load of financial problems. Maybe MythEon Online will be lucky? The game has already been shown twice on the pages of our magazine, but now, finally, we had the opportunity to play it ourselves and evaluate the quality of performance.
The gods probably go crazy
For centuries, the gods intervened in people's affairs and suppressed their will, even the supreme rulers did not dare to go against them against them. But the highest forces were found over the gods. The sisters of fate are tired of observing the tyranny of Zeus and decided to give people a chance to prove themselves. The best soldiers were awarded the stones of forces that allow us to call mythical creatures and apply destructive spells. With their help, mortals should pass many tests, kill the legendary monsters and overthrow the gods from Olympus. Guod of War fans can relax, this is not the plot of the next part of the hit, but only the background of the modest free mmog MyTheon.
Although it is difficult to calculate the full -fledged mmorpg game. This is rather a slasher in the spirit Titan Quest with elements of online role -playing games. From the offensive nickname "Clon" Diablo "the game is saved by an unusual combat system and the emphasis on the murder of strong monsters instead of crowds of average opponents. The similarity with TQ is manifested not only in the setting and gameplay, but also in the graphics. Hide the interface – their native publisher will not distinguish.
True, the choice of available heroes in MyTheon is much more modest: Warcaster, Eidolon, Elementalist. From the description it is clear that before us the Holy Trinity is a warrior, a doctor (Hilee), a magician. But class differences here are not the same as in traditional MMOG. The warrior has the lowest regeneration of mana, but the highest damage, the elementalist has everything exactly the opposite, and Hileler (Aidolon) is somewhere in the middle. Each class also has its own unique set of strength. Warcaster specializes the call stones, Eidolon puts on enemies of the disease and heals the wounded, the strength of the elementalist in spells that cause direct damage and cover the crowds of enemies.
Stone dilemma
At the start, each hero is given a couple of dozens of different stones, but you can’t take them all on the game panel – on the screen there is a place for only six. It is worth activating one stone, as another will immediately take it, selected randomly from the set. All this resembles a drum of skills from Spellborn , Only there it was possible to independently indicate which skills would alternate.
Due to the fact that in MythEon everything solves the case, there are situations when there are no necessary stones among the six available stones. For example, Hilery should urgently use some healing spell, and Summoning Stones is slipped over over and over again. The dying group is already in a panic, offensive curses are pouring into the chat, weep should be … try to explain here that all these are vicissitudes of Fortune!
Some stones are common to all races, but most are attached to specific heroes. This does not mean that the magician cannot use the ability of a warrior. But the number of other people's skills that can be inserted into the set is very limited.
All stones are united by one important feature: their strength grows with the level of the owner. So the set with which the beginner begins remains useful even at the maximum level.
Strength in Petats, brother!
It would be logical if rare pebbles had to be extracted in severe and long-term trials, but for some reason they are pouring out like from a cornucopia. Not only is there many high -class skills at the start, but also from any merchant you can purchase a stroke of stones for a penny, including rare. Interesting, the developers have someday heard about the concept of RISC VS REWARD? With equipment, things are no better. Due to the fact that the wardrobe in MyTheon is still very meager, players have to wear the same things. And no additional customization like enncits or sharpening is provided.
However, you will still have no time to look at your Heracles, since he will quickly get lost in the crowd of called up servants. Poles are the most significant argument in battle. They appear instantly, live for several minutes, always follow the owner and destroy the monsters stronger than them in level. After the call of a motley crowd, it will only remain to observe how the pets cut everyone under the nut within the radius of visibility.
The called creatures perform another important function – increase the protection of the hero. For each animal running nearby give +10% of the armor, so the phrase, they say, only warriors specialize in the calls – rather the next Greek myth. Every hero in this game is a walking zoo.
Myths of Ancient Greece
At one of the designer developers, designer Blizzard said that they are trying to reduce quest descriptions in Wow to a minimum. Players, it turns out, do not like to read, they like to act. The authors of MythEon seemed to miss that lecture. Almost every task in the game is accompanied by a detailed story: what kind of monster this is, which you should chop into pieces, where did it come from, why it should be killed and how difficult it is. There is only a list of hobbies and bad habits of creatures.
We must pay tribute to the developers – the texts are written very interestingly, it seems that you are leafing through the book "Myths of Ancient Greece". For example, did you know that the serpentine jellyfish was once a beauty, on whom the god of the Sea Poseidon put his eyes, and for the fact that the couple took up the sinful deeds in the temple of Athena, she turned the girl into a monster? You can get acquainted with the jellyfish in mytheon and, if you're lucky, repeat the feat of Perseus.
In addition to communication with NPC, such fairy tales can be read on Lore Books book pedestals, which are generously scattered for all locations. Other pedestals – Tutorial Books – explain how to use a card, interface and other things. With the idea to attach anywhere to the hut-readers, the developers clearly overdo it. If someone else studies Greek bikes, no one pays attention to mini-instructions. It is not clear what prevented simply transfer the texts from them to the reference book that is built into the game ..
Cruise on ancient ruins
In an interview, Mython authors promised that in the future they would embody myths and legends of various countries and eras. In the meantime, we are given a walk in ancient Greece, the center of which is the city of Argos under the control of three kings. More recently, rulers were at enmity, pulling the blanket of power over themselves, but the war against the gods united even the kings.
Although beginners are not starting in Argos, all roads lead here. It is in this city that you can get a pack of quests in a variety of locations, visit a stone blacksmith and create something useful, sign up for a PVP Match or find associates.
The world map also shows other locations: the tomb of Artemis, the Swamps of the Echidna, the blacksmith of the war … But access is opened there as pumping-at five levels there are somewhere 1-2 zones. Given that almost all the quests are repeated and you can kill bosses many times, this is enough to gain experience. But for diversity, the developers clearly have to add at least the same amount.
The game world consists entirely of instances, so you can forget about exciting Odyssey, as in Greek epics. Want to go to the swamps? Open the card, click the area of the zone – and in a couple of seconds you are already there … if you are lucky not to hang at the loading stage. On some systems this happens every second time, which is why you have to constantly restart the game.
The execution of quests is simplified. After you finish the monster, you do not need to return to the NPC for the award. The game will congratulate a giant font on the victory, give up a little experience and money. You don’t even need to take them to complete some tasks. In each location there are certain conditions (feats), for the execution of which bonuses are accrued. Somewhere you need to destroy twenty minotaurs, somewhere to deal with a dozen harpies. Unlike ordinary quests, Feats will not work several times in a row – everyone works only once.
Stones scissors paper
The combat system is the main trump card of MyTheon, which distinguishes it from the rest of the games. But on some stones of strength, originality does not end. The foundation of the battles is the rule "Stone-bum-buma". Each monster and stone of force belong to one of the four elements: fire, water, earth and air. If you apply a water stone to a water monster, he does not even blink an eye, but if you wet it with earthen spells, then it will die faster than a fly in a microwave. “Water beats the fire – hits air – hits the ground – hits water” – this count of every player in MyTheon should know the nazum and repeat as the mantra before bedtime.
In addition to belonging to the elements, monsters with pets are https://sister-site.org/the-vic/ still divided into an attacking, protective and shooting archetypes. The KNB rule also works here: the attackers kill the shooters, they urinate Bronnikov, but who is stronger than Bronniki – you yourself will guess.
You can cut simple monsters and mini-bosses without this knowledge-it is enough to constantly press the buttons 1-6. But the coolest villains and especially the gods destroy the heroes in the blink. There is already every unit of damage in the account, and willing-nilly will have to adapt to the rules.
The beta version of the game does not yet make it possible to evaluate the PVP system to the full extent, but the developers promise that many PVP detectives are waiting for us. The most popular of the already available modes is gladiator fights in the Coliseum arena. The best fighters have already met their unreadable names in the rating table (you can see it at the gates of the arena). The duels are not much different from the fighting with monsters – the main thing is to gain more mana and health cans, call on more minions and hope that Fortune will bring the most useful stones. For mass (2×2 and 4×4) battles, there will be PVP scenaries and cooperative regime, where players should share the teams and win the right to fight the legendary monster.
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Despite the proximity to the release, Beta Mytheon is full of technical flaws. Jerks when moving, constant hanging while loading locations, a small selection of classes, equipment and locations – all this poisons the overall impression of the game. But in mython there is the main thing – fan! Playing is interesting. This is not another free MMORPG CLEL: you will spend a lot of time, choosing the optimal set of stones, and the gods that you have to fight will make more than one bucket of sweat. If the developers exterminate the annoying bugs of the engine to the release and diversify the gameplay, then, as you know, the game may become the best MMOG this year.
We will wait? Online brother Titan Quest – with a combat system that strongly resembles Battleforge.
Percentage of readiness: 90%